Devlog 15.2 ; Kip 2 : Alpha 03.01.25 : Editor enhancements, removal of unnecessary settings
Devlog 15.2 ; Kip 2 : Alpha 03.01.25 : Editor enhancements, removal of unnecessary settings
What was removed ?
- the legacy changing of fps was removed because it doesn't work, therefore shouldn't be an option to enable
- render method, the pen is the only one required, it doesn't have a visual difference and only makes your computer want to kill itself
- RTC, real time calculation, this was added to fix a bug at the time where you could die when being afk, this has been fixed and changing it only brings back the same bugs
What was changed/added?
- The editor now updates whenever no keys are being pressed, this doesn't make the game lag more
- The editor now uses pen instead of clone for the biggest part, this reduces lag by A LOT
- You can now click on a button to change between visual looks(how it looks ingame) and hitbox mode(purely for testing)
Files
Kip 2 : Beyond Boundaries
Run, jump, and struggle through every challenge in Kip 2—a precision platformer that pushes your skills.
Status | In development |
Author | Maarten :) |
Genre | Platformer, Adventure |
Tags | 2D, Difficult, Level Editor, Open World |
Languages | English |
Accessibility | Configurable controls |
More posts
- Devlog 28 ; Kip 2 : Alpha 05.31.25 : World 6 Complete!May 31, 2025
- Devlog 27 ; Kip 2 : Alpha 05.21.25 : Kip Online and fixesMay 21, 2025
- Devlog 26 ; Kip 2 : Alpha 05.11.25 : World 5 Complete!May 11, 2025
- Devlog 25 ; Kip 2 : Alpha 05.04.25 : World 4 Complete!May 04, 2025
- Devlog 24 ; Kip 2 : Alpha 04.25.25 : Big editor update, keybindsApr 24, 2025
- Devlog 23 ; Kip 2 : Alpha 04.19.25 : World 3 Complete!Apr 19, 2025
- Devlog 22 ; Kip 2 : Alpha 04.13.25 : The Functionality Update!Apr 13, 2025
- Devlog 21 ; Kip 2 : Alpha 04.12.25 : World 2 Complete!Apr 12, 2025
- Devlog 20 ; Kip 2 : Alpha 04.06.25 : World 1 Complete!Apr 06, 2025
- Devlog 19 ; Kip 2 : Alpha 04.01.25 : Small tutorial update and future plansApr 01, 2025
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